Lumenarium Game Studio

For solo game developers

From an idea to worlds, mechanics and assets for your game.

Describe how your game works, connect its content and create graphics from the context you have prepared.

Your decisions at every stage. Iterate when needed.

  1. Concept & mechanics

    Genre · mechanics · audience

  2. Worlds, locations & characters

    World · characters · story

  3. Style & requirements

    References · palette · formats

  4. Asset production

    Characters · props · backgrounds · UI

  5. Review & export

    Quality · edits · PNG/WebP + JSON

Refine and iterate as needed · Illustrative workflow

Features

You wear every hat. Keep one workspace.

Project content and asset production in one workspace.

Concept & mechanics

Turn an idea into a clear plan: genre, mechanics, audience and design documents.

Worlds, characters, scenes & quests

Connect locations, items and characters. Keep the context of your story together.

References, style & moodboards

Define a visual direction and carry it through to new assets.

2D graphics generation

Create static characters, props, backgrounds and UI. Review and select the variants.

Pixel & raster editors, tilesets

Refine graphics by hand, slice tilesets and assemble UI indicators.

Review & PNG/WebP + JSON export

Check technical quality and export the versions you approve for your engine.

CLI + skills for AI agents

Let your coding agent work with project content and graphics through the public CLI. Ready-made skills guide authoring, batch asset production, review and export.

  1. Brief
  2. Agent + CLI
  3. Review
  4. Export

Plans

Choose the setup that fits your studio.

Solo

For independent creators

For solo developers
  • Projects, game design, worlds and stories
  • Visual style, 2D generation and editors
  • Asset review and export
  • CLI + agent skills

Pricing to be announced

Studio

For growing teams

All Solo features

  • Employee invitations and project roles
  • Built-in task tracker

Cloud storage is planned

  • Cloud file storage

Pricing to be announced

Plans are presented for comparison. Pricing, limits and subscription launch will be announced separately.

In development & planned

Next: animation, audio and more tools.

These features are not available yet

Character animation

Direction views, idle and walk animations, with editable frames and spritesheet export.

Graphics for your Steam page

Planned tools for store-page artwork that carries your game’s visual identity.

Audio and character voices

Voice and dialogue workflows, starting with research into consistent character voices.

Visual effects

Animated effects, sequence editing and export for your game.

Worlds in motion

Parallax, scrolling and looping backgrounds for larger, livelier environments.

Game economy simulation

Model resources and progression, run simulations and compare balance scenarios.

Make room for the game you want to make.

Open the studio A product by True False Games